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Implemented Auto Unmute

Discussion in 'Archive' started by Sexual Frustration, Dec 1, 2016.

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  1. Sexual Frustration

    Sexual Frustration Member

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    Suggestion to implement auto unmute CTs / Warden at start of each round, I'm aware it'd mean admin's mutes being undone but I think that even if they had to remute one player, the auto unmute would help incase admins forget to unmute / admins disconnect.
     
    Tindon likes this.
  2. DaZeeY

    DaZeeY User

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    Chanon already made a post about that, idk what happend to that.
     
  3. Tindon

    Tindon Senior Admin Application Team

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    +1 I like the idea because we can always remute but if all get unmuted we can start round easier and it would help the server with the no orders at the start because of mute <3
     
  4. Sexual Frustration

    Sexual Frustration Member

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    +1 i like my own idea
     
  5. Lembo

    Lembo YIFF manager Team Manager Media Team Premium VIP

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    Maybe if u weren't such a bad min u wouldn't forget 2 unmute!!!!!
    Lol jk this would be helpful as it does happen consistently. I personally believe if someone is muted for whatever reason, they should just get fired instead of injured, but either way it may avoid the awkward (not) freekilling when a warden who is muted gives orders and opens cells.
     
    Rapidz and Tindon like this.
  6. Kieran

    Kieran *insert money here* Founder Technical Team Premium VIP

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    Players will now be unmuted after 2 minutes.
     
    Jordan likes this.
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