Premise of the argument: I experience so many rounds where Warden keeps T's AFK frozen for 2+min because they are dealing with ST or different things. People do not come on JB to be AFK frozen for 1/5th+ of the round. It gets boring and frustrating and T's end up moving out of frustration giving Nazi CTs a chance to kill and ruin the fun for moving while AFK frozen, which is not cool. I suggest a new rule where Warden cannot keep T's AFK frozen for more than 30 seconds at a time, after that they are allowed to just freeze. OR change the definition of AFK frozen to be no jumping and no crouching but T's CAN look around.