1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Enjoy playing our servers and want to support the community? Purchase VIP today!

Rejected LR Rule Modification

Discussion in 'Archive' started by Sexual Frustration, Mar 26, 2017.

?

Please Select Which You Would Like To See Implemented

  1. Suggestion 1 - Remove completion of game rule

    11.1%
  2. Suggestion 2 - Add a beacon in menu that Ts can choose to teleport to

    22.2%
  3. Leave this as it currently is

    66.7%
Thread Status:
Not open for further replies.
  1. Sexual Frustration

    Sexual Frustration Member

    Joined:
    Oct 23, 2016
    Messages:
    166
    Likes Received:
    56
    Trophy Points:
    5
    Please choose one of the below suggestions in the poll so that community feedback can be obtained.

    ---------------------------------------------------------------------------------------------------------------------------------------

    Suggestion 1

    Simple suggestion to remove the rule of Ts having to complete the game they are in to get LR, this rule in my opinion shouldn't be, as the newly implemented two minute timer has quite often led to extremely small, or no LR at all, since some games are longer.

    Obviously if you are in a game that can't be recalled, it'd suck for you, but you could attempt to LR with the CT inside of the game if you wished.


    ----------------------------------------------------------------------------------------------------------------------------------------
    Suggestion 2

    If the first suggestion is not favoured, maybe a function could be added for the warden to place a beacon that Ts could to a command to teleport to this special beacon if it is currently LR.
    This would allow the warden to place the beacon far and hide incase there are rebellers, and give both Ts a fair chance to leave the game and LR properly, while not being ruined by the two minute timer.
     
  2. Mathematically

    Mathematically Member

    Joined:
    Jan 3, 2017
    Messages:
    219
    Likes Received:
    85
    Trophy Points:
    8
    Both suggestions would be troublesome and unfair. If warden is taking all winners in a game, people will try to delay or pursue slowly in hopes everyone else dies so they don't have to complete. So everyone who tried dies, then you have two slackers in the back getting LR
     
    Tylenol and Emmanuelddav like this.
  3. Power_Outlet

    Power_Outlet Member

    Joined:
    Nov 15, 2016
    Messages:
    124
    Likes Received:
    48
    Trophy Points:
    6
    No, that would just cause people to sit back and wait or delay just enough for others to die before they do. Even if you say actively pursue, people will go as slow as they can so they can easily get LR without finishing.
     
  4. Sexual Frustration

    Sexual Frustration Member

    Joined:
    Oct 23, 2016
    Messages:
    166
    Likes Received:
    56
    Trophy Points:
    5
    Well, in my opinion, this seems like a better option than nobody getting LR due to having to complete the game, as this is happening 75% of the time that I've been on, so something should be changed.
     
  5. Karim Karout

    Karim Karout Member

    Joined:
    Mar 24, 2017
    Messages:
    7
    Likes Received:
    1
    Trophy Points:
    1
    I thing it should stay the way it should because if we start adding all these new elements they will be more complicated and even more rebellors at the end. 8)
     
  6. Lembo

    Lembo nick ger Advisor Premium VIP

    Joined:
    Aug 11, 2016
    Messages:
    516
    Likes Received:
    394
    Trophy Points:
    24
    The big issue is favoritism, it's not fair to let a T LR if they haven't finished the game.
     
    Jordan, Dashy and Power_Outlet like this.
  7. Sexual Frustration

    Sexual Frustration Member

    Joined:
    Oct 23, 2016
    Messages:
    166
    Likes Received:
    56
    Trophy Points:
    5
    Well if you think this suggestion isn't quite fair, I do understand, however something surely should change, as quite frequently the LR timer that starts as soon as there are two Ts left ends up actually hurting the Ts chance to LR due to requiring completion on the game.
     
  8. Dashy

    Dashy Member Media Team

    Joined:
    Jan 25, 2017
    Messages:
    243
    Likes Received:
    123
    Trophy Points:
    8
    What if no admins are on and wardens abuse it to find rebellers
     
  9. jøde faen

    jøde faen Member The Senate

    Joined:
    Jul 13, 2016
    Messages:
    236
    Likes Received:
    353
    Trophy Points:
    9
    If you are talking about the teleport
    that Ts can choose to teleport to
     
  10. Dashy

    Dashy Member Media Team

    Joined:
    Jan 25, 2017
    Messages:
    243
    Likes Received:
    123
    Trophy Points:
    8
    n i b b a
     
  11. Sexual Frustration

    Sexual Frustration Member

    Joined:
    Oct 23, 2016
    Messages:
    166
    Likes Received:
    56
    Trophy Points:
    5
    This function would only occur once LR timer begins, and Ts would have the option to teleport or not.

    Can't really abuse it in any way.
     
  12. Dashy

    Dashy Member Media Team

    Joined:
    Jan 25, 2017
    Messages:
    243
    Likes Received:
    123
    Trophy Points:
    8
    Ahh i guess alright but then there is favoritism
     
  13. Alkon

    Alkon Founder Premium VIP

    Joined:
    Jun 16, 2016
    Messages:
    1,593
    Likes Received:
    817
    Trophy Points:
    26
    Lembo explained the reasons very well
     
Thread Status:
Not open for further replies.