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Rejected T side map debuffs. ( for mapper )

Discussion in 'Archive' started by allen, Aug 24, 2016.

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  1. allen

    allen User

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    I think we can all agree when there are 20+ players on, some maps(spyvspy, avalanche ect.) can allow the T's to punish the CT's excessively through several secrets allowing easy access to armory and even an auto sniper.
    My suggestion is to either reduce the amount of secrets or even just make the difficulty higher to reach the advantages the secrets give.
     
  2. Kieran

    Kieran Founder

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    How about you identify the issues with the maps, using a different thread for each one. Once you've done this we can look into it.
     
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